Josh_Montgomery_BAGDY1

Monday, 14 January 2013

XB1134 - SDK Texture update

Goblin model update
 
 i spent classtime today working on the skin colour and muscle definition of the goblin model, i think i have make some significant progress today. the model can be seen below
 
 
 

Posted by Unknown at 08:50
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Blog Archive

  • ▼  2013 (41)
    • ►  April (21)
    • ►  March (3)
    • ►  February (3)
    • ▼  January (14)
      • DD1101 - weapons and armour design - elephant final
      • DD1101 - Weapons and armour design - 1
      • DD1101 - Rachael Hael Character design - Hand in
      • DD1101 - Rachael Hael character art - sketch 3
      • DD1101 - Rachael Hael character art - sketch 2
      • XB1134 - SDK_Goblin - hand-in
      • XB1134 - SDK Texture update
      • DD1101 - Scar night Character
      • DD1101 - Portfolio - Clay model
      • DD1101 - Portfolio - silhouettes
      • DD1101 - Portfolio - Heroes and villains
      • DD1101 - Portfolio - Self as a game character
      • DD1000 - Castlevania
      • XB1134 - S.D.K Goblin
  • ►  2012 (11)
    • ►  December (1)
    • ►  November (1)
    • ►  October (9)

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